TJMod Commands

Command name
Parameters
Description
call
<player>
"/call <player>" Makes the player come to you, your current position will be set to his/her position. Same as iwant. Will not work when the target player is moving. Also see goback.
dist
<player>
"/dist <player>" shows the distance between you and the other player (in units).
goback
-
Goes back to your previous position before call, iwant, or goto.
goto
<player>
"/goto <player>" Goes to another player, your position will be set to the other players position. Will only work if the target player is standing still. Also see goback.
iwant
<player>
"/iwant <player>" Makes the player come to you, your current position will be set to his/her position. Same as call. Will not work when the target player is moving. Also see goback.
load
- or <1-5>
Loads your position. /load loads saveslot 0, /load 1 loads slot 1 etc.
login
-
Logs you in with the TJMod record system so that your records will be saved.
logout
-
Logs you out of the TJMod record system and enables you to use e.g. noclip
m
<player>
"/m <player> <message>" sends a private message.
nocall
-
Disables players from using you as a target for iwant or call. Same as noiwant.
noiwant
-
Disables players from using you as a target for iwant or call. Same as nocall.
pos
<0-2 amount>
"/pos 2 256" would place you 256 units above your current position. Sets your position along any axis to any amount. (X = 0, Y = 1, Z = 2). Negative values also allowed.
records
<player>
Shows the current times set by the player in the current map. If no player is specified then if shows your own.
resetspeed
-
Removes all your current speed.
resettimeruns
-
Resets your current timerun times, this is useful e.g. if you have noclipped and set a time you can't beat, and want that time removed so you can set a new, proper time after logging in.
save
- or <1-5>
Saves your position. /save saves to saveslot 0, /save 1 saves to slot 1 etc.
selfrevive
-
Revives yourself.


TJMod Clientside

CVar Name
Default
Description
TJ_CGazAlpha
0
Opacity (alpha) of the cgaz.
TJ_CGazHeight
20
Height of the cgaz
TJ_CGazInfo
0
Displays misc player state and related info.
TJ_CGazWidth
300
Width of the cgaz.
TJ_CGazY
260
Y (vertical) position of the cgaz.
TJ_drawAccelbar
0
A bar which displays the acceleration.
TJ_drawCgaz
0
Draws the cgaz hud, a help tool that shows (near) optimal strafing angles.
TJ_drawClock
1
Draws a clock, according to your PC's.
TJ_drawHealth
1
Shows the health text
TJ_drawHealthBar
1
Shows the health bar with your current health.
TJ_drawKeys
1
Draws a set of keys that will show your and other's keypresses.
TJ_drawSpeed
1
Shows your current speed. Also see tj_speedinterval and tj_speedunit (UPS is recommended, and default.)
TJ_drawStaminaBar
1
Shows a bar with the current stamina.
TJ_drawStatus
1
Shows the gun / ammo etc in lower right corner.
TJ_effects
1
Enabled diverse effects like dust and blood when hitting a target. Also automatically disabled when tj_hide = 1.
TJ_hide
1
Enables hiding other players at close range. That you can walk through them (ghosting) can't be turned off.
TJ_hideDist
256
The distance at which to hide other players. Tip: If you've recorded a jump which you want to use in a movie, but there's some other player you want gone, you can set this to 99999999 or something like that to "remove them", possibly combined with cg_drawCrosshairNames.
TJ_hud
1
Enables the TJMod hud. Might be removed \ redundant eventually. tjh_enable in older versions.
TJ_keysColor
white
Color of the keys. White, red, blue and so forth. Use the UI hud options.
TJ_keysColorAlpha
1
Opacity (alpha) of the overlay color.
TJ_keysSize
96
size of the keyset.
TJ_keysX
520
X (horizontal) position of the keyset
TJ_keysY
240
Y (vertical) position of the keyset
TJ_messages
1
When 0 it will disable "picked up an ammo pack" and such. tjh_messages in older versions.
TJ_nofatigue
1
Enables or disables unlimited stamina.
TJ_resetVelocityOnLoad
1
Removes all speed when you load, this will probably be locked at 1 in some future version.
TJ_speedBar
0
A bar which displays your current speed.
TJ_speedBarMax
2500
The value at which the speedbar will be full.
TJ_speedInterval
100
Update frequency of tj_drawspeed in miliseconds. 0 will make your speed constantly updated, rather nice but not as practically useful imho.
TJ_speedUnit
0
UPS (units per second), also supports Mph and Kph. UPS is recommended.


TJMod Serverside

CVar Name
Default
Description
TJG_Nofatigue
1
Allows players to use tj_nofatigue
TJG_damage
0
Disables players from damaging each other. Works in same way as friendlyfire, just for all players.
TJG_endRound
0
Disables round ending, meaning that finishing objective, capturing end flag etc won't end the map. (It actuall disables WM_ENDROUND)
TJG_floodLimit
4
Max commands in a burst / short time.
TJG_floodProtection
1
Enables floodprotection, aka spamprotection.
TJG_floodWait
768
How long (in miliseconds) a player has to wait before a new command is allowed after reaching tjg_floodlimit.
TJG_god
0
Disallows players from using god command. When set to 1 it activates a workaround for allowing god even when sv_cheats = 0
TJG_mapScriptDirectory
-
A directory for custom mapscripts. When set to e.g. tjmapscripts and the map is nejijump5_b5, it will load nejijump5_b5.script from inside the tjmapscripts folder, and use that for the map instead of the one inside the nejijump5_b5.pk3
TJG_maxConnections
2
Max connections per IP. To prevent flooding using e.g. q3fill or related. When a player connects more than twice, the other connections will be refused. It's recommended to use 2 here, since players might crash and stay 999 on the server for some time, in which case tjg_maxConnections 1 would prevent the player from reconnecting until the 999 connection times out or gets kicked.
TJG_noclip
0
Disallows players from using noclip command. When set to 1 it activates a workaround for allowing noclip even when sv_cheats = 0
TJG_posChange
1
Allows players to use the pos command
TJG_resetSpeed
0
Disallows players to use speedreset command
TJG_saveLoad
1
Allows players to use save and load
TJG_shove
0
Disables shoving / pushing. Not much point now that players are ghosted.
TJG_weapons
1
Enables players normal starting weapons. If 0 players will spawn with knife, binocular, and if medic also adrenaline.


More..

For general ET cvars and commands:
Antman.info
rtcw.jolk.co.uk
Mirror / Backup